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Tag Archives: create

2014 2014-Gamification

The iPad’s Killer App

Published by:

Presenter: Ben Rimes
Location: Mattawan, Michigan, United States
@techsavvyed

 

Presentation Description: For the hundreds of thousands of apps on the iPad, there is one often neglected app that already comes pre-installed; the Camera App! Exploration of the world around us using video and images allows students to capture elements of curiosity and real world examples of concepts for assessment, demonstration of knowledge, and creating engaging learning opportunities. This screencast/video will give educators ideas to challenge their students to capture the world around them and move past gamification, towards more playful learning experiences that rely more on intrinsic motivation, rather than extrinsic devices, badges, and stimuli.

Link to presentation’s supporting documents:
http://www.techsavvyed.net/presentation-links

2009 2009-Leading the Change

Slippery Rocks & Hard Places: Twelve Bridges and Learning Matters

Published by:

Presenter: Dennis Richards
Location: Andover, MA, USA
Link to presenter’s K12Online Ning Profile page

Presentation Title: Slippery Rocks & Hard Places: Twelve Bridges and Learning Matters

Presentation Description: To begin, I want you to know I created a wiki that expands upon the notions I discuss in this presentation/video. If you find what I say worthy of further reflection, carry your learning beyond the boundaries of the .mov and visit tr.im/bridginggaps.

If you wonder what a “well-educated” student will look like in our constantly shifting, interconnected, globalized society; if you want to know what teachers and administrators need to know about teaching and learning in the 21st Century; if you are ready to learn about newer, more effective ways of teaching that engage, challenge and inspire students; this is the session for you. In this video I will present a vision for teaching and learning in the 21st century that is evolving as I explore the intersection of pedagogy and the digital culture. There are twelve critical bridges that span competing conditions I have experienced that we must all acknowledge, experience and understand if we are to move toward the emerging new story of learning.

1. Building Learning Communities: Distant ~ Flat
2. Community Norms: Reserved ~ Confident
3. Boot Camp: Learned ~ Learning
4. Learning and Teaching: Compliance ~ Community
5. Read-Write Web: Repository ~ Participatory
6. Building a Network: Possess ~ Share
7. Leadership and Planning: Consistent ~ Innovative
8. Mental Models: Informed ~ Wise
9. Establishing Identity: Directed ~ Autonomous
10. Presentation Skills: Deliver ~ Engage
11. Learning Environment: Contained ~ Open
12. Map of Community Values: Change ~ Transformation

DotSub Video Presentation Link

Blip m4v direct link (video file)
Blip mp3 direct link (audio file)

Link to presentation’s supporting documents:
http://lsw09.wikispaces.com/Bridging+Gaps

Additional Information:
innovation3 blog: tr.im/i3blog
education week leadertalk blog contributor: tr.im/i3leader
innovation3 wiki: tr.im/i3wiki
twitter: dennisar
email: dennisar [at] gmail [dot] com