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Tag Archives: Anywhere Anytime Learning

2011 2011-Level Up

Making Learning Fun In Spite of the Technology

Published by:

Presenter: Kay Tibbs
Location: United States
Twitter: @ktibbs353

Presentation Description: What if you could focus on your students’ learning and not worry about the technology they have, or more accurately, don’t have?What if it didn’t matter that some students have iOS devices while others have Android devices and those who don’t have a handheld device can use the laptops or desktop computers? Just imagine if it simply didn’t matter…. What if you could have those fancy Student Response Systems and not have to fork out money?
It doesn’t matter what device they have and that you don’t have any money to purchase a Student Response System as long as they can access the Internet. Socrative is a web-based student response system that empowers teachers to engage their classrooms through a series of educational exercises and games via smartphones, laptops, and tablets. How many times have you asked students a question, just to have the smartest students be the only ones who volunteer to answer? Using Socrative, all students can answer your questions and you can see their responses right away or look at them later, whatever works for you.
Take your student learning to new levels of engagement. Make time for play in learning. Give your students the ability to discover, try, fail, solve problems, and experience that learning is fun.

iPod video          mp3 audio

Link to presentation’s supporting documents:
http://www.diigo.com/user/ktibbs

Additional Information:
My goal is to provide teachers with resources that allow them to see the power of web-based applications, the functionality of mobile technologies and the engagement that students experience as a result of letting them take control of their own learning. When teachers realize that students don’t have to have the same equipment, as long as they can access or respond to whatever the teacher is guiding, then the barriers are removed. Take your students to new levels of engagement. Make time for play in learning. Give your students the ability to discover, try, fail, solve problems, and experience that learning is fun!